Client-server architecture

Client-server architecture is where you use external machines that host your game’s servers and players can connect to it. So, the communication is between a player and a server machine.

These servers are crucial for multiplayer games

In order to make your multiplayer game successful, you’ll need robust and reliable servers in the locations your players are. So you’ll likely work with multiple client-server providers. That’s what we (Gameye) do.

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