We’ve recently hired a few new people to our team, and we’d like to introduce them to you. Say hello to our latest recruits
We’ve been on the hunt for new recruits to join our team and help us refine and evolve our orchestrator. In the last few months, we’ve found some excellent new additions to fill our ranks.
We’re still looking for more people to join us, so please head over to our careers page and see what spots we’ve got left to fill.
It’s often the small changes that matter most, Bogdan says. Most of his proudest accomplishments have been small scripts or processes, where the effects have rippled out. Whether that was when he wrote technical documents for aircraft, ran HR for a branch office, or when he moved over to software engineering.
Maybe it’s from his scuba diving experience, but he’s learnt over the years that as long as you have basics – it doesn’t matter how hard a task seems – you’re setting yourself up for success.
When he’s not making sure our team of engineering wizards have a healthy working environment, you’ll find him gaming or on the winter slopes.
When we asked Bogdan why he joined Gameye, he said “It was the culture and the people that stood out to me. Having worked in companies with thousands of employees, it’s exciting moving to a mid-sized gaming company, and really making a difference.”
Dan’s a collector at heart. Games. Consoles. Pokemon. But when he’s not obsessing over Nintendo, you’ll probably catch him at the gym. He finds that it can help him get out of the tunnel vision from working on a problem for a long time.
With zero experience in programming (before he started university), he picked up the craft quickly – winning the university’s “most technical dissertation” award and landing himself a job for BWT. Since then he’s worked for various industries across the UK, before finally finding us.
When we asked why Dan joined Gameye, he said “I was instantly on board with their mission. Both gaming and technology have been a great interest of mine for as long as I can remember, so it just made sense that I had to be part of the team.”
We’re not just video gamers here at Gameye. While you can find Hayden in Dark Souls, you’re just as likely to find him playing a board game with his friends, buried in a book, or solving a Rubik’s Cube in under a minute.
A self-taught programmer, Hayden’s been coding since he was 13. After finding his first job as a junior software engineer at 17, he worked his way up the ranks. Now, he’s busy working on our various features – improving our core product – while his cat meows for food.
When we asked Hayden why he joined Gameye, he said “They compensate their employees well. The job is great, but also having that freedom of when you work. And the culture is brilliant.”
Aleksandr is a hands-on engineer – the sort of person who likes to get his hands dirty building things, whether that’s using a 3D printer, toying with palm-sized drones, or soldering his own circuit boards.
It’s this physicality that makes him the perfect person to make sure our infrastructure is reliable. It’s Aleksandr that makes sure that everything keeps ticking smoothly and he works with the rest of the team to solve issues before they impact anyone else.
When we asked Aleksandr why he joined Gameye, he said “I’m very passionate about both distributed systems and gaming, so joining Gameye was absolutely exciting!”
We’re on the lookout for more software engineers and testers to come and join our crew. So if you think you’d fit in, feel free to drop us your resume. We’d love to hear from you.