Author
Bogdan Galatanu
Engineering Manager at Gameye
Bogdan is Engineering Manager at Gameye. He covers platform updates, orchestrator improvements, and the tools teams use to manage game infrastructure.
LinkedIn →Articles by Bogdan
Gameye Platform Update — September 2026
Session API v1.2.1 expands the public surface with scoped token delegation, backfill filtering, and full application management via API.
Sep 29, 2026
Gameye Platform Update — August 2026
Billing enforcement and reconciliation, Docker Hub tag browsing, node management improvements, and TLS port bindings.
Aug 31, 2026
Gameye Platform Update — June 2026
Billing infrastructure, email notifications, TLS for secure connections, and secrets encryption.
Jun 30, 2026
Gameye Platform Update — May 2026
Self-service signup with Auth0, trial quotas and time-limited sandbox access, account linking, OOM and exit code visibility, and a round of admin panel improvements.
May 31, 2026
Gameye Platform Update — April 2026
Unity Matchmaker now documented and supported, warm pools live with the first production customer, and a round of reliability fixes across the admin panel.
Apr 30, 2026
Gameye Platform Update — March 2026
Warm pools, tags management, a rebuilt container details page with live metrics and logs, and a new at-a-glance dashboard. What shipped in March 2026.
Mar 31, 2026
Gameye Platform Update: February 2026
Admin Panel v3.0 with Cost Estimator, orchestrator stability fixes, and a full new documentation pass including migration guides for Hathora and Multiplay.
Mar 6, 2026
Gameye Platform Update: January 2026
Admin Panel v2.5.0 and orchestrator improvements focused on stability, throughput, and day-to-day operator experience.
Feb 17, 2026