Author
Bogdan Galatanu
Engineering Manager at Gameye
Bogdan is Engineering Manager at Gameye. He covers platform updates, orchestrator improvements, and the tools teams use to manage game infrastructure.
LinkedIn →Articles by Bogdan
Gameye Platform Update — September 2026
Session API v1.2.1 expands the public surface with scoped token delegation, backfill filtering, and full application management via API. Automatic S3 log uploads ship for every session.
Sep 29, 2026
Gameye Platform Update — August 2026
Billing enforcement and reconciliation, Docker Hub tag browsing, node management improvements, and TLS port bindings.
Aug 31, 2026
Gameye Platform Update — June 2026
Billing infrastructure, email notifications, S3 storage support, TLS for secure connections, and secrets encryption.
Jun 30, 2026
Gameye Platform Update — May 2026
Self-service signup with Auth0, trial quotas and time-limited sandbox access, account linking, OOM and exit code visibility, and a round of admin panel improvements.
May 31, 2026
Gameye Platform Update — April 2026
Unity Matchmaker now documented and supported, warm pools live with the first production customer, and a round of reliability fixes across the admin panel.
Apr 30, 2026
Gameye Platform Update — March 2026
Warm pools, tags management, a rebuilt container details page with live metrics and logs, and a new at-a-glance dashboard. What shipped in March 2026.
Mar 31, 2026
Gameye Platform Update: February 2026
Admin Panel v3.0 with Cost Estimator, orchestrator stability fixes, and a full new documentation pass including migration guides for Hathora and Multiplay.
Mar 6, 2026
Gameye Platform Update: January 2026
Admin Panel v2.5.0 and orchestrator improvements focused on stability, throughput, and day-to-day operator experience.
Feb 17, 2026