Ready to scale. Anywhere in the world.

We bring together the technology and infrastructure you need to host your multiplayer games anywhere in the world. No matter the demand.

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Getting started is easy

Our orchestrator automatically chooses where to run each session, based on the current demand. All you need to do is pick your regions and upload your containerized game image. The whole process can take as little as an hour. And once everything is uploaded, we can start spinning up sessions in minutes.

Step one: Containerize your game

Whatever your engine, just use Docker to containerize your game and upload it.

Step two: Connect your matchmaker

We work with whichever matchmaker you prefer to use. The matchmaker tells us which players are in the match together, and our orchestration decides the best location to host the match, based on the regions you’ve chosen.

Step three: Sit back and relax

We’ll take it from here. Once we have your image, we’ll start creating sessions automatically. And if you get a surge of players, our orchestration will spin up new sessions to meet the demand.

Upload once, deploy everywhere

Using this streamlined process, you can update new versions of your game whenever you like. Just upload the new image, and we’ll roll it out across our whole infrastructure. Your new version will be live in just a few minutes.

Take out the guesswork

You never know how you might want to grow your game. Will you get more players? Spread into new regions? Maybe you’ll add new features? However your game evolves, we’ll scale with you.

1. Manage demand

Automatically spin up new sessions if there’s a sudden surge of demand. So there’s always a match available.

2. Expand your reach

Tell us which regions you want to target, and we’ll make sure to host your players in the nearest locations. You can update and expand these regions whenever you like.

3. Increase your power

As games evolve, so does the amount of computing power they need. So if you want to add more physics or track more objects, we can increase your compute power.

Everything’s ready and waiting

 

We aggregate multiple different server providers together, along with bare-metal and edge technology. This approach means we always have the capacity to host your sessions. Each location has multiple providers, so there’s always a backup if something goes wrong.

Built for games

 

We constantly review and improve our systems and hardware to make sure that they can handle the demands placed on them. So your game’s experience will always be smooth and your players will always have the best experience possible.

Get a free trial until your open beta

Your success is our success. So we do what we can to help you create the best game possible. That’s why you can try out a limited number of sessions for free until your open beta.

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Case studies

Don't just take our word

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Doborog

How Gameye got Clone Drone out of the Danger Zone

Clone Drone in the Danger Zone is a laser sword-fighting action game where any part of your robot body can be sliced off. With around 19,000 “overwhelmingly positive” reviews on Steam, it’s fair to say that it has an engaged and enthusiastic following. But the game itself was fast approaching a danger zone of its own.

Secret 6

Project Xandata: Keeping up with competitive players on a tight budget

When Secret 6 created their intense competitive 3v3 FPS, their old servers couldn’t handle the strain at a reasonable cost. So they chose Gameye to cut costs and improve their lag issues.

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