Ready to scale. Anywhere in the world.

We bring together the technology and infrastructure you need to host your multiplayer games anywhere in the world. No matter the demand.

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Who we work with

Three simple steps

Getting started is easy

Our orchestration platform automatically chooses where to run each session, based on the current demand. All you need to do is pick your regions and upload your containerized game image. The whole process can take as little as an hour. And once everything is uploaded, we can start spinning up sessions in minutes.

1. Containerize your game

Whatever your engine, just use Docker to containerize your game and upload it.

2. Connect your matchmaker

We work with whichever matchmaker you prefer to use. The matchmaker tells us which players are in the match together, and our orchestrator decides the best location to host the match, based on the regions you’ve chosen.

3. Sit back and relax

We’ll take it from here. Once we have your image, plug into the API and we can start creating sessions automatically. And if you get a surge of players, our orchestration platform will spin up new sessions to meet the demand.

Built for the most demanding games

We constantly review and improve our systems and hardware to make sure that they can handle the demands placed on them. So your game’s experience will always be smooth and your players will always have the best experience possible.

Don't take our word for it

Here's what our customers have to say

Chiv 2 testimonial
Rasmus Löfström | Game Director
250,000 players in the first 30 mins of launch
Up to 1 million players in the first month

“We felt there was a personal relationship, and if there was a problem, we knew that Gameye would be there.”

Doborog testimonial cover
Brian Jordan | Co-founder and CTO
Doborog are now spending over 60% less on servers
We minimized server downtime during peak periods

“It’s reassuring to know that we could scale up indefinitely as we prepare for platform events and sales”

Oddshot games slapshot rebound
Gilles | Managing Director at Oddshot Games

“We’ve loved working with Gameye — they’re just really quick to respond, their customer service team is very helpful, and their APIs are just so easy to work with.”

Secret 6
Gene Gacho | Technical Director

“When we’re connecting to Gameye servers, there’s not been a problem with the ISPs. Nobody has a lag advantage.”