Project Xandata: Keeping up with competitive players on a tight budget

When Secret 6 created their intense competitive 3v3 FPS, their old servers couldn't handle the strain at a reasonable cost. So they chose Gameye to cut costs and improve their lag issues.

Secret 6
Developer of Project Xandata

Project Xandata is a competitive 3v3 FPS where session quality directly affects fairness. Secret 6 needed low-latency hosting and reliable scaling, but their previous setup was too expensive for the performance they needed.

Competitive requirements, indie constraints

The team had to keep match quality consistent while controlling costs. For a high-tempo FPS, unstable regional performance or slow allocation quickly becomes visible to players.

Gameye helped Secret 6 move to orchestration that could allocate sessions on demand and scale by traffic patterns.

Better control through API-driven operations

With integration in place, the team gained a cleaner path to manage capacity, placement, and rollout behavior without manual intervention each time demand changed.

That made infrastructure operations more predictable while reducing waste.

Player-facing outcome

The team saw improved consistency across sessions and fewer infrastructure-related pain points during play.

"When we're connecting to Gameye servers, there's not been a problem with the ISPs. Nobody has a lag advantage."

Results

For Secret 6, infrastructure stopped being a bottleneck and became a controllable part of live service operations.