Doborog built Clone Drone in the Danger Zone around deterministic multiplayer systems. When their previous hosting provider announced it was shutting down its existing service, the team needed to migrate quickly without breaking live operations.
The challenge was not just moving servers. They had to preserve predictable multiplayer behavior, keep matchmaking reliable, and avoid introducing operational risk during the transition.
A migration under pressure
Gameye worked with Doborog to move allocation and scaling onto API-based orchestration while keeping core game logic unchanged.
Because the architecture was already deterministic, the migration could focus on infrastructure control and rollout safety instead of gameplay rewrites.
Holding up under load
With automated allocation in place, the team could scale during platform promotions and traffic peaks without manual firefighting.
Operationally, the new setup reduced complexity and gave better control over where and how sessions were deployed.
What changed for the team
Doborog reported substantially lower infrastructure spend after the move while maintaining reliability through demand spikes.
"Infrastructure costs came down by around 60%."
Results
- Roughly 60% lower server spend.
- Scaled through peak periods without material downtime.
- More predictable operations through an API-first model.
The migration let Doborog keep control of performance and costs while continuing to support a live multiplayer audience.