“The main technical challenge is on the multiplayer side of things,” explains Manu Marquez, co-founder at Limitless Games. “If the multiplayer doesn’t work then people won’t play it. And the community expects a certain level of quality, so the architecture itself needs to allow for this. On top of that, we’re still in the early stages of development, so we needed a system where we could potentially release something new every few weeks.”
Making sure that all their systems were linked up correctly would give them the control and flexibility that they needed. They needed a server provider that was reliable and easy to integrate.
Keep it easy to integrate
The key to the puzzle is that we’re agnostic. We could integrate straight into their current set up, along with their Epic Games Store tools and their matchmaker, PlayFab, through a single Continuous Integration System.
“Gameye is fairly straightforward and easy to develop for, ” Manu says. “Using their API is super easy. It’s easy to integrate, easy to update and you don’t lose control. You keep your freedom.”
Roll out changes quickly
Linking up to their current setup was key key, as they’re still in early access and wanted to iterate their development. Now, in combination with their other systems, Manu can roll out updates to the game in a few clicks, sending new versions to the Epic Games Store, our servers and anywhere else it’s needed.
Give them the personal touch
There was a final part of the puzzle that made everything come together for Manu. We give channels to speak directly with our team, making it easy to troubleshoot problems and giving that personal touch.
“The support is what makes the difference,” Manu adds. “Gameye is an easy place to work with. Nothing is an issue and they’re proactive. You feel like you’re working with a partner and have a direct line to the people who can actually help. You don’t have to go through like 20 guys before you get to someone who can understand what’s going on.”