Author
Andrew Walker
Head of Business Development at Gameye
Andrew leads business development at Gameye. He writes on platform migration, industry transitions, and running multiplayer games at scale.
LinkedIn →Author
Head of Business Development at Gameye
Andrew leads business development at Gameye. He writes on platform migration, industry transitions, and running multiplayer games at scale.
LinkedIn →
Multiplay shut down March 31, 2026. Rocket Science has migrated a handful of studios. Most are still looking for a path forward.
Apr 1, 2026
Unity Multiplay ends March 31st. Hathora ends May 5th. Two shutdowns, two tight deadlines, hundreds of live games caught in the middle. Here's what to do.
Mar 6, 2026