From Scalable Hosting to Observable Orchestration

Use one API to orchestrate and scale servers across Gameye’s curated bare metal and cloud fleet, gaining real-time visibility into sessions, regions, and capacity—taming infrastructure and data transfer costs without sacrificing performance.

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Built for engineers

Orchestrate matches with a single API call

Tie your game servers into Gameye with a straightforward HTTP API. Allocate sessions, scale regions, and inspect fleet health without building your own orchestration layer or growing a big DevOps team.


curl -X POST https://api.gameye.com/sessions \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer YOUR_API_KEY" \
  -d '{
    "id": "550e8400-e29b-41d4-a716-446655440000", 
    "location": "eu-west-1", 
    "image": "my-game-server",
    "args": "--tickrate 128 +sv_lan 0",
    "labels": {
      "game_mode": "competitive"
    },
    "version": "latest"
  }'

Example response:
{
  "id": "550e8400-e29b-41d4-a716-446655440000",
  "host": "12.34.56.78",
  "ports": [
    {
      "container": 80,
      "host": 20080,
      "type": "tcp"
    }
  ]
}

We've hosted

120M Game Sessions
and counting

3M CCU
Simulated using our orchestrator
1M CCU
Real player peak
99.99%
Service uptime
1 sec
average container start time
Server-Side Orchestration. Zero DevOps Overhead.

What is Gameye?

Gameye is a game server orchestration and scaling platform for multiplayer games. It runs your servers on a curated mix of bare metal and cloud providers, automatically scales containers in under a second, and gives you observability and zero egress pricing out of the box.

Leave your multiplayer sessions to us

Our orchestration platform absorbs unexpected surges for you—spinning up containers in under a second on a curated mix of bare metal and cloud. Plug in the tools you already use, hit our API, and get all the sessions you need on demand without babysitting infrastructure.

Orchestrate Across Bare Metal and Cloud

Gameye runs a bare metal baseline and automatically bursts into cloud when you need it. Containers spin up in under a second, so new sessions start fast and massive spikes are absorbed without anyone on your team touching a scaling dashboard.

Fleet-Wide Observability Out of the Box

Watch containers start, scale, and heal in real time. Gameye surfaces sessions, locations, ports, and lifecycle events so you can understand how auto-scaling behaves under real player load and debug issues quickly when something’s off.

Zero Egress Fees, Predictable Infra Costs

Run your latency-critical sessions on a curated bare metal and cloud fleet without getting punished on data transfer. With zero egress pricing and automatic scaling, you can push concurrency up and down all day without surprise bandwidth bills.

Infrastructure

Premium bare metal where it actually matters

We run your baseline capacity on performance-optimized bare metal powered by the latest AMD Ryzen and EPYC CPUs. That means more headroom for server-side logic, higher player density per machine, and stable tick rates even when matches get busy.

  • Designed for latency-critical genres: shooters, fighters, racing, and competitive modes.

  • Higher performance per dollar than generic cloud VMs.

  • Cloud bursting on top when you hit launch spikes or content drops.

Read our docs

Dashboards

Analytics that help you understand game performance

Get a clear picture of your multiplayer infrastructure in one place. Gameye provides a dashboard with live data on containers running and their performance, backed by log storage and fast retrieval when you need to dig into issues. Filter and inspect containers by date and time through the UI, and if you need deeper insight, we can add custom metrics on request so your analytics match your game, not the other way around.

Read our docs

Tools/Integrations

Use the tools you want, not the ones you’re forced into

Gameye is engine- and matchmaker-agnostic, so you don’t have to change your stack to use our orchestration. We provide integrations for Pragma, Nakama, and more to come—whether your systems are custom-built or off the shelf. Plug your existing tools into Gameye and get reliable server orchestration without being locked into an all-in-one platform.

Keep your players happy

Deliver a consistently
low-latency experience

We designed Gameye to place and scale servers specifically for multiplayer games, not generic workloads. Our orchestrator keeps sessions close to your players, spins up new containers in under a second, and ensures there’s always enough capacity behind each match—so tick rates stay stable and gameplay feels fair, even when concurrency spikes.

Built-in resilience
across multiple providers

Keep your games online even when one provider has a bad day. Every region we offer is backed by multiple providers, with redundancy baked into the orchestrator. If there’s a problem in one location, Gameye automatically moves new sessions to healthy capacity, so your players keep playing without noticing what just failed in the background.

7 years of game launches

Tried and tested

Over 7 years of live launches and post-launch updates have hardened our multiplayer orchestrator. Gameye has powered more than 120 million sessions and handled real player peaks in the millions, so you’re not betting your game on a brand-new platform. Our orchestrator automatically manages your multiplayer server fleet across regions and providers, gives you clear insight into your infrastructure, and works with the tools and server providers you choose.

How our tech helped Chivalry II

Limitless Games Testimonial Cover
Space team VR

No matter the size, we've helped them all

Hear from our customers

Don't just take our word for it

Chiv 2 testimonial
Rasmus Löfström | Game Director
250,000 players in the first 30 mins of launch
Up to 1 million players in the first month

“We felt there was a personal relationship, and if there was a problem, we knew that Gameye would be there.”

Doborog testimonial cover
Brian Jordan | Co-founder and CTO
Doborog are now spending over 60% less on servers
We minimized server downtime during peak periods

“It’s reassuring to know that we could scale up indefinitely as we prepare for platform events and sales”

Oddshot games slapshot rebound
Gilles | Managing Director at Oddshot Games

“We’ve loved working with Gameye — they’re just really quick to respond, their customer service team is very helpful, and their APIs are just so easy to work with.”

Secret 6
Gene Gacho | Technical Director

“When we’re connecting to Gameye servers, there’s not been a problem with the ISPs. Nobody has a lag advantage.”