How to calculate the resource profile of your multiplayer game

In multiplayer games, inefficient code costs money. But how can you figure out how much compute power you’re going to need? Read more.

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How to avoid launch day catastrophe

Launching a game is always tricky. We know from experience. So here are our tips for making sure it goes smoothly.

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Top questions to ask before you launch a multiplayer game

With so many moving parts, it’s easy to miss a step when launching a multiplayer game. Here’s our checklist to help you cover it all.

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How orchestration improves your player experience

Using an orchestrator ultimately helps your players have a better time in your game. But how? We explain all.

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The war on lag starts with latency

We explore what latency is and why it’s so important in making sure that your multiplayer matches are fair.

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Why it’s important to avoid locking into one vendor

Having a single point of failure can be catastrophic for your game. What happens if it goes down? Find out how to avoid locking into a vendor.

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Why your launch predictions will be wrong. But that’s okay.

When launching a multiplayer game, it’s extremely difficult to predict how many players you’ll actually get. We look at why that’s okay, as long as you prepare.

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How Gameye helped Chivalry 2 manage seven times more players

When Chivalry 2 released on Xbox Game Pass they had 711% more peak sessions than ever before. And it all went off without a hitch. Here’s how.

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